minimp3;
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3
internal/minimp3/README
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3
internal/minimp3/README
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This is vendored from https://github.com/tosone/minimp3.
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tosone/minimp3 is MIT licensed, minimp3 itself is PD.
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215
internal/minimp3/decode.go
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internal/minimp3/decode.go
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package minimp3
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/*
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#define MINIMP3_IMPLEMENTATION
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#include "minimp3.h"
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#include <stdlib.h>
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#include <stdio.h>
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int decode(mp3dec_t *dec, mp3dec_frame_info_t *info, unsigned char *data, int *length, unsigned char *decoded, int *decoded_length) {
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int samples;
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short pcm[MINIMP3_MAX_SAMPLES_PER_FRAME];
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samples = mp3dec_decode_frame(dec, data, *length, pcm, info);
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*decoded_length = samples * info->channels * 2;
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*length -= info->frame_bytes;
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unsigned char buffer[samples * info->channels * 2];
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memcpy(buffer, (unsigned char*)&(pcm), sizeof(short) * samples * info->channels);
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memcpy(decoded, buffer, sizeof(short) * samples * info->channels);
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return info->frame_bytes;
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}
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*/
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import "C"
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import (
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"context"
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"io"
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"sync"
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"time"
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"unsafe"
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)
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const maxSamplesPerFrame = 1152 * 2
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// Decoder decode the mp3 stream by minimp3
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type Decoder struct {
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readerLocker *sync.Mutex
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data []byte
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decoderLocker *sync.Mutex
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decodedData []byte
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decode C.mp3dec_t
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info C.mp3dec_frame_info_t
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context context.Context
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contextCancel context.CancelFunc
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SampleRate int
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Channels int
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Kbps int
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Layer int
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originalEof bool // if the original reader is EOF, set this to true
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}
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// BufferSize Decoded data buffer size.
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var BufferSize = 1024 * 10
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// WaitForDataDuration wait for the data time duration.
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var WaitForDataDuration = time.Millisecond * 10
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// NewDecoder decode mp3 stream and get a Decoder for read the raw data to play.
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func NewDecoder(reader io.Reader) (dec *Decoder, err error) {
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dec = new(Decoder)
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dec.readerLocker = new(sync.Mutex)
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dec.decoderLocker = new(sync.Mutex)
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dec.context, dec.contextCancel = context.WithCancel(context.Background())
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dec.decode = C.mp3dec_t{}
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C.mp3dec_init(&dec.decode)
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dec.info = C.mp3dec_frame_info_t{}
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go func() {
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for {
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select {
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case <-dec.context.Done():
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return
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default:
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}
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if len(dec.data) > BufferSize {
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<-time.After(WaitForDataDuration)
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continue
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}
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var data = make([]byte, 512)
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var n int
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n, err = reader.Read(data)
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dec.readerLocker.Lock()
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dec.data = append(dec.data, data[:n]...)
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dec.readerLocker.Unlock()
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if err == io.EOF {
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dec.originalEof = true
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break
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}
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if err != nil {
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dec.originalEof = true
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break
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}
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}
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}()
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go func() {
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for {
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select {
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case <-dec.context.Done():
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return
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default:
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}
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if len(dec.decodedData) > BufferSize {
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<-time.After(WaitForDataDuration)
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continue
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}
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var decoded = [maxSamplesPerFrame * 2]byte{}
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var decodedLength = C.int(0)
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var length = C.int(len(dec.data))
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if len(dec.data) == 0 {
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<-time.After(WaitForDataDuration)
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continue
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}
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frameSize := C.decode(&dec.decode, &dec.info,
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(*C.uchar)(unsafe.Pointer(&dec.data[0])),
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&length, (*C.uchar)(unsafe.Pointer(&decoded[0])),
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&decodedLength)
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if int(frameSize) == 0 {
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<-time.After(WaitForDataDuration)
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continue
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}
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dec.SampleRate = int(dec.info.hz)
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dec.Channels = int(dec.info.channels)
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dec.Kbps = int(dec.info.bitrate_kbps)
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dec.Layer = int(dec.info.layer)
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dec.readerLocker.Lock()
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dec.decoderLocker.Lock()
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dec.decodedData = append(dec.decodedData, decoded[:decodedLength]...)
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if int(frameSize) <= len(dec.data) {
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dec.data = dec.data[int(frameSize):]
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}
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dec.decoderLocker.Unlock()
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dec.readerLocker.Unlock()
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}
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}()
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return
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}
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// Started check the record mp3 stream started ot not.
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func (dec *Decoder) Started() (channel chan bool) {
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channel = make(chan bool)
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go func() {
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for {
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select {
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case <-dec.context.Done():
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channel <- false
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default:
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}
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if len(dec.decodedData) != 0 {
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channel <- true
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} else {
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<-time.After(time.Millisecond * 100)
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}
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}
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}()
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return
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}
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// Read read the raw stream
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func (dec *Decoder) Read(data []byte) (n int, err error) {
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for {
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select {
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case <-dec.context.Done(): // if the decoder is stopped, then here should return EOF
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err = io.EOF
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return
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default:
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}
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if len(dec.data) == 0 && len(dec.decodedData) == 0 && dec.originalEof {
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err = io.EOF
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return
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} else if len(dec.decodedData) > 0 {
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break
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}
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<-time.After(WaitForDataDuration)
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}
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dec.decoderLocker.Lock()
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defer dec.decoderLocker.Unlock()
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n = copy(data, dec.decodedData[:])
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dec.decodedData = dec.decodedData[n:]
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return
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}
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// Close stop the decode mp3 stream cycle.
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func (dec *Decoder) Close() {
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if dec.contextCancel != nil {
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dec.contextCancel()
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}
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}
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// DecodeFull put all of the mp3 data to decode.
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func DecodeFull(mp3 []byte) (dec *Decoder, decodedData []byte, err error) {
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dec = new(Decoder)
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dec.decode = C.mp3dec_t{}
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C.mp3dec_init(&dec.decode)
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info := C.mp3dec_frame_info_t{}
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var length = C.int(len(mp3))
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for {
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var decoded = [maxSamplesPerFrame * 2]byte{}
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var decodedLength = C.int(0)
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frameSize := C.decode(&dec.decode,
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&info, (*C.uchar)(unsafe.Pointer(&mp3[0])),
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&length, (*C.uchar)(unsafe.Pointer(&decoded[0])),
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&decodedLength)
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if int(frameSize) == 0 {
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break
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}
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decodedData = append(decodedData, decoded[:decodedLength]...)
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if int(frameSize) < len(mp3) {
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mp3 = mp3[int(frameSize):]
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}
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dec.SampleRate = int(info.hz)
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dec.Channels = int(info.channels)
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dec.Kbps = int(info.bitrate_kbps)
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dec.Layer = int(info.layer)
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}
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return
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}
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1855
internal/minimp3/minimp3.h
Normal file
1855
internal/minimp3/minimp3.h
Normal file
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