phoned/lib/libpvf/wav.h
2005-06-14 02:40:07 +00:00

164 lines
5.1 KiB
C

/*
* wav.h
*
* This file includes the definitions for the wav file format.
*
* $Id: wav.h,v 1.4 1998/09/09 21:06:40 gert Exp $
*
*/
#define WAVE_FORMAT_UNKNOWN (0x0000)
#define WAVE_FORMAT_PCM (0x0001)
#define WAVE_FORMAT_ADPCM (0x0002)
#define WAVE_FORMAT_ALAW (0x0006)
#define WAVE_FORMAT_MULAW (0x0007)
#define WAVE_FORMAT_OKI_ADPCM (0x0010)
#define WAVE_FORMAT_DIGISTD (0x0015)
#define WAVE_FORMAT_DIGIFIX (0x0016)
#define IBM_FORMAT_MULAW (0x0101)
#define IBM_FORMAT_ALAW (0x0102)
#define IBM_FORMAT_ADPCM (0x0103)
/*
* Handler structure for each format.
*/
typedef struct format
{
char **names; /* file type names */
int flags; /* details about file type */
int (*startread)();
int (*read)();
int (*stopread)();
int (*startwrite)();
int (*write)();
int (*stopwrite)();
} format_t;
extern format_t formats[];
/* Signal parameters */
struct signalinfo
{
long rate; /* sampling rate */
int size; /* word length of data */
int style; /* format of sample numbers */
int channels; /* number of sound channels */
};
/* Loop parameters */
struct loopinfo
{
int start; /* first sample */
int length; /* length */
int count; /* number of repeats, 0=forever */
int type; /* 0=no, 1=forward, 2=forward/back */
};
/* Instrument parameters */
/* vague attempt at generic information for sampler-specific info */
struct instrinfo
{
char MIDInote; /* for unity pitch playback */
char MIDIlow, MIDIhi;/* MIDI pitch-bend range */
char loopmode; /* semantics of loop data */
char nloops; /* number of active loops */
unsigned char smpte[4]; /* SMPTE offset (hour:min:sec:frame) */
/* this is a film audio thing */
};
#define MIDI_UNITY 60 /* MIDI note number to play sample at unity */
/* Loop modes */
#define LOOP_NONE 0
#define LOOP_8 1 /* 8 loops: don't know ?? */
#define LOOP_SUSTAIN_DECAY 2 /* AIFF style: one sustain & one decay loop */
/*
* Format information for input and output files.
*/
#define PRIVSIZE 100
#define NLOOPS 8
struct soundstream
{
struct signalinfo info; /* signal specifications */
struct instrinfo instr; /* instrument specification */
struct loopinfo loops[NLOOPS]; /* Looping specification */
char swap; /* do byte- or word-swap */
char seekable; /* can seek on this file */
char *filename; /* file name */
char *filetype; /* type of file */
char *comment; /* comment string */
FILE *fp; /* File stream pointer */
format_t *h; /* format struct for this file */
double priv[PRIVSIZE/8]; /* format's private data area */
};
extern struct soundstream informat, outformat;
typedef struct soundstream *ft_t;
/* flags field */
#define FILE_STEREO 1 /* does file format support stereo? */
#define FILE_LOOPS 2 /* does file format support loops? */
#define FILE_INSTR 4 /* does file format support instrument specificications? */
/* Size field */
#define BYTE 1
#define WORD 2
#define LONG 4
#define FLOAT 5
#define DOUBLE 6
#define IEEE 7 /* IEEE 80-bit floats. Is it necessary? */
/* Style field */
#define UNSIGNED 1 /* unsigned linear: Sound Blaster */
#define SIGN2 2 /* signed linear 2's comp: Mac */
#define ULAW 3 /* U-law signed logs: US telephony, SPARC */
#define ALAW 4 /* A-law signed logs: non-US telephony */
extern char *sizes[], *styles[];
/*
* Handler structure for each effect.
*/
typedef struct
{
char *name; /* effect name */
int flags; /* this and that */
int (*getopts)(); /* process arguments */
int (*start)(); /* start off effect */
int (*flow)(); /* do a buffer */
int (*drain)(); /* drain out at end */
int (*stop)(); /* finish up effect */
} effect_t;
extern effect_t effects[];
#define EFF_CHAN 1 /* Effect can mix channels up/down */
#define EFF_RATE 2 /* Effect can alter data rate */
#define EFF_MCHAN 4 /* Effect can handle multi-channel */
#define EFF_REPORT 8 /* Effect does nothing */
struct effect
{
char *name; /* effect name */
struct signalinfo ininfo; /* input signal specifications */
struct loopinfo loops[8]; /* input loops specifications */
struct instrinfo instr; /* input instrument specifications */
struct signalinfo outinfo; /* output signal specifications */
effect_t *h; /* effects driver */
long *obuf; /* output buffer */
long odone, olen; /* consumed, total length */
double priv[PRIVSIZE]; /* private area for effect */
};
typedef struct effect *eff_t;