calls/pubspec.yaml
Daniel Ponte 281eb17dc9 Squashed commit of the following:
commit c9be051b5d96b6ed004b432909ee168dffa531c8
Author: Daniel Ponte <amigan@gmail.com>
Date:   Wed Aug 14 16:09:53 2024 -0400

    Patch build

commit 56ec3e3c53
Author: Daniel Ponte <amigan@gmail.com>
Date:   Wed Aug 14 15:49:50 2024 -0400

    Fix exception in just_audio_media_kit

commit c80625d07e
Author: Daniel Ponte <amigan@gmail.com>
Date:   Wed Aug 14 15:37:25 2024 -0400

    Fix justaudio

commit b7af6f28bb
Author: Daniel Ponte <amigan@gmail.com>
Date:   Wed Aug 14 14:44:18 2024 -0400

    use justaudio only

commit 87d5354943
Author: Daniel Ponte <amigan@gmail.com>
Date:   Wed Aug 14 14:36:58 2024 -0400

    Multiple audio drivers

commit 1e6b0d0439
Author: Daniel Ponte <amigan@gmail.com>
Date:   Wed Aug 14 14:08:14 2024 -0400

    Fix on macos

commit 47cca3e3c0
Author: Daniel Ponte <amigan@gmail.com>
Date:   Wed Aug 14 13:10:12 2024 -0400

    osx
2024-08-14 16:10:17 -04:00

86 lines
3.4 KiB
YAML

name: calls
description: "The Stillbox web client."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: ^3.5.0
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.8
google_fonts: ^6.2.1
fixnum: ^1.1.0
protobuf: ^3.1.0
web_socket_channel: ^3.0.1
provider: ^6.1.2
flutter_secure_storage: ^9.2.2
http: ^1.2.2
just_audio: ^0.9.37
just_audio_media_kit: ^2.0.5
patch_package: ^0.0.8
media_kit_libs_audio: ^1.0.4
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^4.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
fonts:
- family: Warnes
fonts:
- asset: fonts/Warnes-Regular.ttf