import 'package:flutter/material.dart'; import 'lcd.dart'; import 'keypad.dart'; void main() { runApp(const MyApp()); } class MyApp extends StatelessWidget { const MyApp({super.key}); @override Widget build(BuildContext context) { return MaterialApp( title: 'Stillbox Calls', theme: ThemeData( colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple), useMaterial3: true, ), darkTheme: ThemeData( brightness: Brightness.dark, ), themeMode: ThemeMode.dark, home: const MainRadio(title: 'Stillbox'), ); } } class MainRadio extends StatefulWidget { const MainRadio({super.key, required this.title}); // This widget is the home page of your application. It is stateful, meaning // that it has a State object (defined below) that contains fields that affect // how it looks. // This class is the configuration for the state. It holds the values (in this // case the title) provided by the parent (in this case the App widget) and // used by the build method of the State. Fields in a Widget subclass are // always marked "final". final String title; @override State createState() => _MainRadioState(); } class _MainRadioState extends State { @override Widget build(BuildContext context) { // This method is rerun every time setState is called, for instance as done // by the _incrementCounter method above. // // The Flutter framework has been optimized to make rerunning build methods // fast, so that you can just rebuild anything that needs updating rather // than having to individually change instances of widgets. return Scaffold( body: const Center( // Center is a layout widget. It takes a single child and positions it // in the middle of the parent. child: SizedBox( width: 500.0, child: Column( // Column is also a layout widget. It takes a list of children and // arranges them vertically. By default, it sizes itself to fit its // children horizontally, and tries to be as tall as its parent. // // Column has various properties to control how it sizes itself and // how it positions its children. Here we use mainAxisAlignment to // center the children vertically; the main axis here is the vertical // axis because Columns are vertical (the cross axis would be // horizontal). // // TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint" // action in the IDE, or press "p" in the console), to see the // wireframe for each widget. mainAxisAlignment: MainAxisAlignment.start, children: [ ScannerLabel(), LCD(), Keypad(), ], )), ), ); } }