calls/linux/CMakeLists.txt

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# Project-level configuration.
cmake_minimum_required(VERSION 3.10)
project(runner LANGUAGES CXX)
# The name of the executable created for the application. Change this to change
# the on-disk name of your application.
set(BINARY_NAME "calls")
# The unique GTK application identifier for this application. See:
# https://wiki.gnome.org/HowDoI/ChooseApplicationID
Something mostly working. Squashed commit of the following: commit b15263546eadbc86de233996c5c32ceb17e0a45d Author: Daniel Ponte <amigan@gmail.com> Date: Wed Aug 14 09:29:49 2024 -0400 save bytes source class commit 3a6ac8868583a286c28f3d3de8b9a42ac52c5ba5 Author: Daniel Ponte <amigan@gmail.com> Date: Wed Aug 14 09:26:28 2024 -0400 safearea commit c411a007e62d4bb4551ce7f142ce7c3ef02485f9 Author: Daniel Ponte <amigan@gmail.com> Date: Wed Aug 14 08:33:11 2024 -0400 try to play commit 5a8e7c7690d803a1d676a7e4a30ef9807cd17294 Author: Daniel Ponte <amigan@gmail.com> Date: Wed Aug 14 08:29:53 2024 -0400 protoc commit c776d37765b522b0ac87e3b5efb5561e65a218a6 Author: Daniel Ponte <amigan@gmail.com> Date: Wed Aug 14 08:28:26 2024 -0400 wip commit 0d150d73d8f2631b7f6669e935ec212bbfb98ef8 Author: Daniel Ponte <amigan@gmail.com> Date: Tue Aug 13 23:07:35 2024 -0400 big huge wip commit db99eeb43ad35259d3bc998d63afd94e8bcf84b5 Author: Daniel Ponte <amigan@gmail.com> Date: Tue Aug 13 21:03:42 2024 -0400 big wip commit 5af1b90ccca175566c3bfad397dbd7b14e08cee7 Author: Daniel Ponte <amigan@gmail.com> Date: Tue Aug 13 20:04:37 2024 -0400 WIP commit 08183de44f347e2962b2a5830b920ce3bad08a7a Author: Daniel Ponte <amigan@gmail.com> Date: Tue Aug 13 10:41:06 2024 -0400 notifier commit 5f92cf977ba657b94c623b891421169ce6d887fd Author: Daniel Ponte <amigan@gmail.com> Date: Mon Aug 12 09:13:43 2024 -0400 wip commit d6d590684d091d4746743fe8a77ee548e88a3f17 Author: Daniel Ponte <amigan@gmail.com> Date: Mon Aug 12 07:47:08 2024 -0400 fix commit 9d58f4fa7f75fccd88e8720af5e6aa1668bbb403 Author: Daniel Ponte <amigan@gmail.com> Date: Sun Aug 11 23:59:01 2024 -0400 wip commit d61ce79c295d965f457138e928b03aae4e3e6a6d Author: Daniel Ponte <amigan@gmail.com> Date: Sun Aug 11 19:23:16 2024 -0400 wip commit f4ea5916b8ca4361aaaddc4e4e1842e8328747a6 Author: Daniel Ponte <amigan@gmail.com> Date: Sat Aug 10 17:07:52 2024 -0400 macos stuff commit fe8bdc13a5ea12b10eb4110158aa7248ff851889 Author: Daniel Ponte <amigan@gmail.com> Date: Sat Aug 10 17:07:04 2024 -0400 add default case commit 9bc788035b1ba3c576a3ee1c7120259e727e24a2 Author: Daniel Ponte <amigan@gmail.com> Date: Sat Aug 10 16:38:46 2024 -0400 wip commit 8e99afeb31f7bba36264347ad11aed0ce48100f0 Author: Daniel Ponte <amigan@gmail.com> Date: Sat Aug 10 14:36:08 2024 -0400 Controller commit e64948bef5c3d0024ad3756a812ba980b6aa62f2 Author: Daniel Ponte <amigan@gmail.com> Date: Sat Aug 10 14:24:28 2024 -0400 ws
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set(APPLICATION_ID "me.dynatron.calls")
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# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
# versions of CMake.
cmake_policy(SET CMP0063 NEW)
# Load bundled libraries from the lib/ directory relative to the binary.
set(CMAKE_INSTALL_RPATH "$ORIGIN/lib")
# Root filesystem for cross-building.
if(FLUTTER_TARGET_PLATFORM_SYSROOT)
set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT})
set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT})
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
endif()
# Define build configuration options.
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE "Debug" CACHE
STRING "Flutter build mode" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Profile" "Release")
endif()
# Compilation settings that should be applied to most targets.
#
# Be cautious about adding new options here, as plugins use this function by
# default. In most cases, you should add new options to specific targets instead
# of modifying this function.
function(APPLY_STANDARD_SETTINGS TARGET)
target_compile_features(${TARGET} PUBLIC cxx_std_14)
target_compile_options(${TARGET} PRIVATE -Wall -Werror)
target_compile_options(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:-O3>")
target_compile_definitions(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:NDEBUG>")
endfunction()
# Flutter library and tool build rules.
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
add_subdirectory(${FLUTTER_MANAGED_DIR})
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
# Define the application target. To change its name, change BINARY_NAME above,
# not the value here, or `flutter run` will no longer work.
#
# Any new source files that you add to the application should be added here.
add_executable(${BINARY_NAME}
"main.cc"
"my_application.cc"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
)
# Apply the standard set of build settings. This can be removed for applications
# that need different build settings.
apply_standard_settings(${BINARY_NAME})
# Add dependency libraries. Add any application-specific dependencies here.
target_link_libraries(${BINARY_NAME} PRIVATE flutter)
target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
# Run the Flutter tool portions of the build. This must not be removed.
add_dependencies(${BINARY_NAME} flutter_assemble)
# Only the install-generated bundle's copy of the executable will launch
# correctly, since the resources must in the right relative locations. To avoid
# people trying to run the unbundled copy, put it in a subdirectory instead of
# the default top-level location.
set_target_properties(${BINARY_NAME}
PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run"
)
# Generated plugin build rules, which manage building the plugins and adding
# them to the application.
include(flutter/generated_plugins.cmake)
# === Installation ===
# By default, "installing" just makes a relocatable bundle in the build
# directory.
set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle")
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
endif()
# Start with a clean build bundle directory every time.
install(CODE "
file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\")
" COMPONENT Runtime)
set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib")
install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}"
COMPONENT Runtime)
install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
COMPONENT Runtime)
install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
foreach(bundled_library ${PLUGIN_BUNDLED_LIBRARIES})
install(FILES "${bundled_library}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endforeach(bundled_library)
# Copy the native assets provided by the build.dart from all packages.
set(NATIVE_ASSETS_DIR "${PROJECT_BUILD_DIR}native_assets/linux/")
install(DIRECTORY "${NATIVE_ASSETS_DIR}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
# Fully re-copy the assets directory on each build to avoid having stale files
# from a previous install.
set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
install(CODE "
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\")
" COMPONENT Runtime)
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}"
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
# Install the AOT library on non-Debug builds only.
if(NOT CMAKE_BUILD_TYPE MATCHES "Debug")
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endif()